AiR is a mobile technology platform which transforms traditional media spaces (e.g. billboards, magazines, television, etc.) into engaging, targeted, and highly-interactive environments for content distribution, gaming and advertising. Powered by the NimbusEngine, AiR employs real-time image recognition to process visual markers, or "glyphs", and enable augmented reality applications to run on any supported platform, including the iPhone and the Android.
The NimbusEngine is NSE's proprietary, in-house game technology. NSE focuses on three key areas which make NimbusEngine an ideal game development tool: modularity, scalability and usability.
Modularity
• NimbusEngine can be broken into individual pieces and utilized as a game requires, facilitating development for any game genre
• Fully pluggable architecture enables hassle-free integration with a variety of middleware
Scalability
• Runs on many types of hardware, including all the major home gaming consoles
• Stores game assets in a platform-independent format
• Designers can build games without the hassle of worrying about the compatibility of assets between different gaming systems
Usability
• Intuitive and easy to use
• Data driven design removes programmers from the game development loop as much as possible, placing greater control in the hands of the creatives
• Graphical editors for every type of asset and the editor itself allows complete customization of the development environment
Key Features
• State-of-the-art 3D rendering system
• World editing application for easy game, level and user interface design
• Advanced animation capture, editing, blending, and playback system which supports physics based animation, auto lip-syncing, and blend shape based facial animation
• Node-based shader generation system
• Intuitive graphical and text based scripting languages for advanced A.I.
• Comprehensive networking system supports online play and long distance collaborative workspace
• Integrated asset management system streamlines production pipeline
• Flash importer for rapid UI development
• Optimized localization system for easy adaptation of assets to foreign markets
• Physical effect system for dynamic in-game realism
• Full featured audio system with integrated voice chat
• Integration with camera peripherals for image recognition and augmented reality based applications
• Optimization for major gaming platforms, including Xbox 360, PlayStation 3, Wii, Windows XP/Vista/7, Mac, and iPhone
Nimbus Goes to Hollywood!
Using the real-time rendering and compositing capabilities of the NimbusEngine could save hours or even days of rendering time while shooting CG films and allow for instant previewing during the filming process.
Key Benefits
• Improves the graphical quality and render speed of previsualization (previs) using custom render technology
• Decreases the amount of time required to make complex previs using its advanced physics simulation, artificial intelligence simulation and animation tools
• Benefits properties made into both games and movies, allowing assets used in previs to be seamlessly transitioned over to the games – saving months of time and potentially millions of dollars through the game’s reuse of models, textures, rigs, animations, and environments