Tom Sloper, Producer
Tom has been a game producer and designer for over 25 years, having designed and produced over 100 games for most major console platforms from the Atari 2600, 7800, and Vectrex on up to the Xbox 360, PS3, and Nintendo DS, as well as games for PC, Mac, Internet, and IPTV. Prior to joining Naked Sky, Tom worked for Sega, Atari, Activision, and Yahoo!. An author and speaker, he has contributed to several books on games and the industry, and has spoken at various game conferences around the world. Tom is currently teaching Designing and Producing Video Games at the University of Southern California in the little spare time we let him have.
Tarik Soliman, Creative Director/Writer
Tarik's childhood pal was an 8086, a magnificent piece of hardware that
spawned a lifelong obsession with computers, Jamma boards, and video games. At
an early age, Tarik wrote choose-your-own-adventure games in BASIC, and
later earned his first paychecks as a freelance journalist. Prior to joining
Naked Sky, Tarik worked as a graphic designer for the Kohler Company. Today,
Tarik is an accomplished writer, designer, and director. Since receiving his
Masters in Film Production from the USC School of Cinema, Tarik has worked
professionally in interactive media, broadcast TV, and independent film.
Nathan Leland, Art Director
Nathan has art directed Xbox 360, PS3, PC, online, and mobile games since 1998. In that time he has served as the Art Director for Sony Picture Digital and SOE-LA, WagerWorks, Silicon Gaming, and a number of other companies. Nathan has defined the look and feel of, among other titles, God of War: Betrayal, The DaVinci Code, Spider-Man 2 & 3, Ratchet and Clank: Going Mobile, Q-Bert, Bewitched, and JEOPARDY! Following his boyhood dream, Nathan graduated with a Bachelor of Science in Industrial Design from the Pasadena Art Center College of Design.